HND
Year 2 Semester 1
Unit 36 – Collaborative Project
Unit 37 – Personal Professional Development
Year 2 Semester 2
Unit 44: Advanced Game Development
Unit 47: Emerging Technologies
Year 1 Semester 1
Year 1 Semester 2
Year 1 Semester 1
Assignment 1: 3D modelling
Page about developing my understanding of 3D modelling and my skills in that area
Assignment 2: Game prototype
Development of Tip Slingers, a physics based arcade mobile game prototype
Professional Practice
A page about the development of the games industry and my own development
Year 1 Semester 2
Assignment 3: Games Industry
Research into the games industry resulting in a Market Analysis document
Assignment 4: UI & UX
Development of UI/UX skills and a Match 3 game with an environmental focus on recycling
Games In Context
Research into the wider context of games inside and outside of the industry resulting in a presentation about contemporary games design