HND

HND

Year 2 Semester 1

Unit 36 – Collaborative Project

Unit 37 – Personal Professional Development

Unit 68 – Narrative

Unit 75 – Level design

Year 2 Semester 2

Unit 44: Advanced Game Development

Unit 47: Emerging Technologies

Unit 70: Scripting for Games

Year 1 Semester 1

Assignment 1: 3D modelling


Page about developing my understanding of 3D modelling and my skills in that area

Assignment 2: Game prototype


Development of Tip Slingers, a physics based arcade mobile game prototype

Professional Practice


A page about the development of the games industry and my own development

Year 1 Semester 2

Assignment 3: Games Industry


Research into the games industry resulting in a Market Analysis document

Assignment 4: UI & UX


Development of UI/UX skills and a Match 3 game with an environmental focus on recycling

Games In Context


Research into the wider context of games inside and outside of the industry resulting in a presentation about contemporary games design

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